In Nintendo Land, the game that comes with the Deluxe console set, a particular minigame allows players to hold their GamePad vertically and throw ninja stars by swiping on the screen. Nintendo built in some advanced sensing equipment that allows the tablet screen to directly interact with the television display. For example, in an adventure titles, gamers can now tap on the screen to select between different weapons and tools.īut this a simple explanation of its capabilities. We’ll explain how Nintendo and other developers plan to use all that junk.īasically, the GamePad operates as both a controller for the game on your TV screen and as a tablet for observing and maintaining supplemental information in said game. If you’re confused by that list, don’t worry. Infrared transceiver (for operation as universal TV remote).Motion sensors: Accelerometer, gyroscopic sensor, magnetic sensor.Display: 6.2-inch resistive LCD touchscreen, 16:9 aspect ratio.Analog sticks: Two clickable sticks (R3 and 元 buttons).Buttons: Six face, four shoulder, power, TV, Start (+), Select (-), Home, D-pad.We’ll explain all the things the GamePad can do for games, but let’s run down the specifications first: If motion controls were the big draw for the Wii, then Nintendo expects this controller with a touchscreen in the middle to reproduce that success. Here’s a list of each version with the included bits and pieces: The Wii U console comes in two varieties: a white basic system with 8GBs of capacity for $299.99 or a black deluxe version with 32GBs of storage and a game for $349.99. It’s a similar process to moving downloadable 3DS games to a 3DS XL. The process requires both systems to connect to the Internet, so Nintendo can verify the content, and then you take an SD card from the Wii, pop it in your Wii U, and that’s it. If you have any WiiWare or Virtual Console games on your original Wii, those are transferable to the Wii U. That sort of video output requires a level of graphics processing that the Wii cannot reproduce.
We’ll break down the controller in detail in the next section, but the simple explanation is this: The Wii U can display one player’s in-game view on the GamePad and multiple other views on the television. It’s easy to look at that and think “Why didn’t Nintendo just release that for the Wii?” Well, the Wii simply doesn’t have the juice to power what Nintendo plans to do with the GamePad. Nintendo’s advertising campaign is focusing on this new handheld device with a screen that connects wirelessly to a console.
#Wii u price upgrade
The GamePad controller is the next big upgrade you’ll find in the Wii U.
#Wii u price 1080p
If you want a Mario game that takes full advantage of your 1080p HD television, the Wii U is the only way to make that possible. It is capable of producing visuals at least on par with the Xbox 360 and PlayStation 3. The Wii U is Nintendo’s first fully high-definition console.
#Wii u price plus
The plus side of a new system means the visuals are a significant leap over the Wii.
#Wii u price software
Also, a lot of new Wii U software is compatible with the Wii Remote as long as it’s using the MotionPlus dongle (or has MotionPlus built-in). If you want those Wii U games, you’ll have to spend at least $299.99 for the Basic system and then the cost of some games. The good news it that all of your old Wii games will still work on this new hardware. You can’t just go out and buy the Wii U’s interesting GamePad controller and have all of the functionality of the new system without buying a Wii U. This means that your Wii, if you have one, is now obsolete. The Wii U is entirely separate from the Wii.